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Palace Hall Project

The PALACE HALL project is my personal project, that created in Maya and Unreal Engine 5.
Over the course of work I also used Marmoset Toolbag, Substance painter and After effects.

No one object in the PALACE HALL project has an unique texture. For the ornaments I created a tile texture and used it in the second uv set to add more variety. I used these ormanemts to decorate the walls and doors, ceiling and furniture.
To create the ornament on the floor I created a decal, for which I used a color and an opacity map.
The Hall consist of a modular geometry, that can be used for creating different hall options. All objecta have the same pixel dencity. All models are created by me personally.

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Assets

Resolution 4K